Lack of LAN Support Could Hurt Korean e-Sports

On the heel of Starcraft match scandal, Blizzard and Korean e-Sports Association has severed its ties with Blizzard looking for new partner in Korea. The breaking point was not the cheating scandal but the overall strain developed between the two entities over the years. The latest blow came about because of Blizzard’s decision not to include LAN support for their upcoming Starcraft 2 game. In Korea, Starcraft rivals any national sports in terms of viewership and popularity. Blizzard’s decision to limit online play through their Battle.net might cause some problem with the local matches. Both sides are not budging on this topic. While Blizzard seems to be worried about piracy and share of E-sports profit, KeSPA is focusing on the eventual match and how to get around the lack of LAN support. More than likely, both sides will come to some term.
